User Tools

Site Tools


beyond_two_souls_playstation_game

When I was in the Sony booth, I got to check out 1 of their very first celebration games: Beyond: Two Souls. I should admit, I haven't truly followed this title due to the fact it was announced final year. I'm a massive fan with the creator's previous game Heavy Rain, so this title was suitable up my alley. With terrific gameplay, sexy visuals and a few of your most effective story telling in gaming, this really is sure to be one particular of the finest games to come out on the now elderly PlayStation 3.

Know more about Beyond Two Souls Game

In this game, you will be playing as two separate characters. The very first and most important character is Jodie, who is voiced by the talented Ellen Page. The second character you are going to play as can be a spirit/wisp named Aiden. A majority with the game is played with Jodie, and when she's inside a bind you will must switch to Aiden to dispatch enemies around corners or mind-control one particular to finish another.

Like Heavy Rain, Beyond: Two Souls is loaded with speedy time events. It appears to me the developers have perfected the art of these events, in contrast to in other games exactly where you groan once you see a button seem and you are going to have to rapidly press it. Within this game, they're truly enjoyable and simple to appreciate. The fast time events take full advantage of all the PlayStation 3's controller capabilities.

Inside the E3 playable demo the level was set in Somalia. As the level began I was controlling Jodie as she seemed to be guiding Salim (a neighborhood Somalian child) out on the city. Obviously Salim is not entirely useless; he's carrying an Ak47 to dispatch foes or lay down covering fire. It was amusing to determine the two characters interact due to the fact neither spoke the other's language.

Within the starting from the level each Jodie and Salim get pinned down by enemies. The only strategy to dispatch them is by switching more than to Aiden. With Aiden, I was in a position to blast one of them with power and choke the other two. Initially the controls felt a little bit awkward due to the fact with Aiden you can fly all about the area, so it was hard to accurately move the spirit inside the right direction. I can see this becoming an issue particularly when the tutorials weren't extremely useful in guiding you toward the objective.

Apart from impressing me with the gameplay, Beyond: Two Souls took me by surprised together with the visuals. This game looks terrific and it is fantastic to find out the PS3 pushed for the limit. The lighting method was extremely gorgeous, particularly when you'd see the sun beaming down on Salim and Jodie as they were sneaking about the city. Sometimes there have been issues with textures not loading on enemies or backgrounds during cutscenes but this can effortlessly be worked out before launch.

For more details please visit This page

beyond_two_souls_playstation_game.txt · Last modified: 2021/01/22 22:22 by 127.0.0.1